Showing posts with label Futa. Show all posts
Showing posts with label Futa. Show all posts
information

Mystic Knight Maya
v0.6.6
Size
Extracted
1.19 GB
Compacted
129 MB
Languages
English
Overview
While exploring the island you will encounter its many inhabitants that wish to only do harm to the main character, but you will also meet some neutral NPCs that might help or hinder your journey. It's a 2D action platformer with some light metroidvania elements, such as non-linear exploration, inventory system, special skills, dialogue, etc. You will start the game on the beaches of a mysterious island and from there you will be able to explore it at your leisure, trying to find a way to escape from it and discovering its mysteries.
v0.6.6
[MAIN FEATURES]
+ Added a new enemy: Goblin
-> Located in the Crystal Veins, these vermin are weak but numerous, and they will overwhelm Maya if she's not careful.
-> The ero grab is can "combo": it starts with 1 goblin, and then up to 3 other goblins may join up.
-> The tags are vanilla/male and monster.

+ Added a new enemy: Cat Girl
-> Located in the rooftops of the Market Street, they look real cute and thicc, but can get fierce with their ball attack.
-> Cat Girls have 3 different ero grabs, in order:
-> Lesbian 69
-> Growth futanari footjob
-> Ambiguous vore (unbirth or anal) and transformation/rebirth

+ Added new gameplay feature: Maya can now undress her armor/clothes at will.
-> In the pause menu, a UI window will display information about the 3 layers of armor.
-> Press to move the cursor to the new UI, then select the desired layer with the [CONFIRM] button.
-> Maya can swap freely between any layers (as long as they are not broken), but she is vulnerable during the process.
-> Each layer of armor will have its own positives and negatives for different gameplay purposes.

+ Added 2 new usable items: Metal Dust and Dress Restauration.
-> Metal Dust regenerates the durability bar (gray/silver in the UI, represents the "life" of the current layer of armor)
-> Mystic Armor restores all layers of armor to full (Maya is invincible during the animation).
-> For now, these two items are placed only in the castle hub for debuging/testing purposes.

[FIXES/OTHER]
* Revamped the game's intro by adding new illustrations, better UI while also reworking the story's script.
* Fixed the broken overlaping UI during the fight against the werewolf boss.
* Fixed the attacks of some enemies that were incorrectly appearing after said enemies were staggered.
* The "Resume" button (unpauses the game) was disapearing from the menu UI when Maya became fainted.
* Added further x4 zoom during ero scenes.

v0.6.5
[MAIN FEATURES]
+ When an enemy is defeated in combat, it now has a chance to drop essence (the game's future currency).
-> Base chance is 25% (1 out of 4). Bosses are always guaranteed to drop all essence on their 1st defeat.
-> The amount of essence dropped is relative to enemy health. The higher its maximum HP is, the more essence is generated.
-> Finally, the actual yield to be generated depends on Maya's current dress state:
-> 100% essence is generated when Maya is naked, 50% when in her underwear, and only 20% when in full armor.

+ New struggle mini-game, whenever Maya is grabbed by an enemy:
-> A 3x3 board appear at the top of the screen, representing Maya's mind/psyche.
-> Move her icon with the directional buttons.
-> Each move spends a tiny bit of spirit, but adds to the struggle meter, to escape from the hold.
-> At set intervals on the board, other icons will appear/disappear. They can be collected for various effects:
-> Fairy Card: Adds a big amount to the struggle meter, for escaping.
-> Pink heart: Extracts 30% ~ 40% of essence from the enemy. Bulkier enemies yield more per extraction. Also adds Lust.
-> Potions: Restores a tiny amount of life or spirit.
-> Evil Bat: Deals damage to Maya's life.
-> Purple Heart: Decreases the struggle meter by a lot and adds Lust.
-> Pink Speed Icon (rare): Increases the speed/rate which the icons appear/disappear on the board.
-> Players can revert to the classic struggle system, by toggling it in the advanced options.

+ Added internal-view/close-ups to the ero scenes of the Goblins and Catgirls.
+ Added alternative ero scene to Blaze Plant (forest), with tag: plant vore
+ Added intrinsic equipment: Maya's Core. Displays essence spawn chance, and attraction range for the orbs during gameplay.
+ The changes to Maya's stats that come from wearing the different armor layers are now in full effect during gameplay.
In-Game Previews
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Lust's Cupid
v0.7.5
Size
Extracted
1.22 GB
Compacted
487 MB
Languages
English
Overview
Lust's Cupid, a 2D sex simulation game.
A very nice sucessor of Super Deepthroat
v0.7.5
WAIFU WARS winner, Lucoa
HUBBY WARS winner, Dio

From v0.7.5
Oviposition!
5 New Story Chapters!

Bug Fixes
Disabled character swapping on tentacles
Fixed inflation on muscular bodies
Improved tentacle animation
Fixed Delta's leggings on thicker thighs
Improved doggystyle's butt and hands
Improved sextoy bar behavior
Improved Astolfo's picture
Improved UI sprites resolution

v0.7.3
New Features
WAIFU WARS winner, Albedo!
HUBBY WARS winner, Spike!

From 0.7.2
Tentacles!
New help interface
New music

Bug Fixes
Fixed ATWT mouth masking
Adjusted skirt shape during inflation
Fixed choker on seme bending issue
Fixed coloring issues on 2b
Fixed anal inflation in cowgirl
Added a vagina disable option
Fixed the preview on one of the chokers
Fixed sorting on xray cum
Improved bangs physics


v0.7.1
HUBBY WARS winner, Astolfo!
WAIFU WARS winner, Delta!
In-Game Previews

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information

Deep Vault 69
v0.2.16_a
Size
Extracted
646 MB
Compacted
523 MB
Languages
English, Русский (Russiay)
Overview
Howdy, pardner! Might I say, you're looking fit as a fiddle!
And this is not surprising, because you are one of the survivors in a comfortable vault!
But it's time to get to the surface to explore the world. Well, or try to do it.​
In-Game Previews



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Lorain
Completed
Size
Extracted
993 MB
Compacted
667 MB
Languages
English, Español, Deutsch, Français, Русский (Russiay), 日本語 (Jap), Українська (Ukrayinsʹka)
Overview
Play as a thief girl who is going to learn the secret of the main taboo of the world in which she lives​
In-Game Previews

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information

Ravager
v5.1.5
Size
Extracted
4.56 GB
Compacted
4.14 GB
Languages
English , Español , Deutsch, Polski, Français, Русский, Čeština
Overview
We all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it's the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first four acts of the story: from your birth to your assault on the capital. It has a nonlinear plot, with many significant choices to make (and fun to have) along the way.

Dev Notes Act V Features
Animation: Animated idles for nude Chia (eight variants, Amon Ra).
Music: A new theme for the palace (Exo Spectra).
Sound: Goopy foley has been added to Chia’s snuggles at the end of Chapter One, and Enid’s Act V scenes (GreyScale).
Voice: The dragon’s part in Maelys & Malice’s “Hard Reset” scene (GreyScale).
Voice: Marie-Anne’s palace introduction, and various conversational options (Marina Montague).
Voice: Naho’s dungeon chat about manners (Marina Montague).

Act I-IV Features
Consort: Valzira becomes our latest consort option, if you have broken her (thirteen skits, Dreamweaver choice, collab with DoItToJulia).
Scene: Mina gets damaged in transit (Dreamweaver choice, collab with Mattrex).
Scene: You may celebrate Valzira’s pregnancy announcement together if she is broken.
Dynamic: Mina becomes our newest candidate for Breaker’s HR services (Dreamweaver choice, collab with Mattrex).
Dynamic: New interactions and paizuri scene dialogue for broken Mina.
Art: Maelys’s kobold fate (two variants, six images, Lubbio).
Art: Mina’s breaking (eleven images, Lubbio).
Art: Mina’s infernal fate (six images, Lubbio).
Art: Sabetha & Inej’s mercenary fate (eight images, Lubbio).
Art: Pregnant variants for Valzira’s broken scenes (ten images, Lubbio).
Art: Bound emotes for Mina (nine images, Irrelevant Art).
Art: Broken Mina (Irrelevant Art).
Animation: Happy animated idles for Adeline (three variants, Amon Ra).
Sound: Goopy foley has been added to Chanwe’s infernal fate, Maelys’s kobold fate, Marie-Anne’s mercenary fate, and Sabinej’s mercenary fate (GreyScale and Stuke).
Sound: Foley for claws, chains, hammers, and some extra gorey effects have been added in various places (GreyScale).
Voice: Adeline’s responses to initial name choices (Marina Montague).
Voice: Malice’s part in her experiment with Malagar (all four variants, Nyono).
Voice: Marie-Anne’s consort last night interruption (Marina Montague).
Gallery: Maelys’s kobold fate, Mina's infernal fate, Mina's breaking, and Sabinej's mercenary fate have been added to the gallery (Tosk).
Achievement: The ‘Waifu Pillow, 50% Off’ and ‘Pet Cactus’ achievements have been added (Tosk).

Tweaks
Harem members will more consistently follow the convention of initially appearing on the right of the screen.
Harem members will more consistently move to the centre of the screen immediately prior to fun sexy times.
You may no longer intentionally kill Issa while he is serving as your kobold general.
‘Broken’ Mina will be temporarily treated as ‘happy’ in Act V until proper variations have been created for her.
Visual direction for Mina’s coerced paizuri has been improved.
If Valzira is broken when finding out about her pregnancy, your available options are expanded.
If Valzira is not broken when finding out about her pregnancy, temporary art has been added for the ensuing scenes.
A one-night delay has been added between impregnating an elf and having the results made apparent.
The ‘Mute All’ function also applies to the dragon’s voice, and your volume setting for the dragon’s voice is remembered (HereToHelp).

Fixes
Cooch will actually appear on screen when revisiting her in Act V.
An incorrect voiceline has been fixed in Mina’s bathhouse scene.
Talking with Marie-Anne while she is broken will no longer occasionally drop you into her happy interaction menu.
Mina’s pre-boink negotiations more accurately reflect your history together.
Naho’s scenes will no longer sometimes overflow into one another. Whoops.
Sabetha will put her clothes back on again (boo) after her bathhouse skit.
Several typos have been corrected.
And everything found in playtesting. Thank you, playtesting team!
In-Game Previews


Windows (.EXE) Android (.APK)